Free BookOpenGL ES 2.0 Programming Guide

Download OpenGL ES 2.0 Programming Guide



Download OpenGL ES 2.0 Programming Guide

Download OpenGL ES 2.0 Programming Guide

You can download in the form of an ebook: pdf, kindle ebook, ms word here and more softfile type. Download OpenGL ES 2.0 Programming Guide, this is a great books that I think are not only fun to read but also very educational.
Book Details :
Published on: 2008-08-03
Released on: 2008-07-24
Original language: English
Download OpenGL ES 2.0 Programming Guide

OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and mobile developers have had very little information about it—until now. In the OpenGL® ES 2.0 Programming Guide , three leading authorities on the Open GL ES 2.0 interface—including the specification’s editor—provide start-to-finish guidance for maximizing the interface’s value in a wide range of high-performance applications. The authors cover the entire API, including Khronos-ratified extensions. Using detailed C-based code examples, they demonstrate how to set up and program every aspect of the graphics pipeline. You’ll move from introductory techniques all the way to advanced per-pixel lighting, particle systems, and performance optimization.  Coverage includes: Shaders in depth: creating shader objects, compiling shaders, checking for compile errors, attaching shader objects to program objects, and linking final program objects The OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniforms, varyings, precision qualifiers, and invariance Inputting geometry into the graphics pipeline, and assembling geometry into primitives Vertex shaders, their special variables, and their use in per-vertex lighting, skinning, and other applications Using fragment shaders—including examples of multitexturing, fog, alpha test, and user clip planes Fragment operations: scissor test, stencil test, depth test, multisampling, blending, and dithering Advanced rendering: per-pixel lighting with normal maps, environment mapping, particle systems, image post-processing, and projective texturing Real-world programming challenges: platform diversity, C++ portability, OpenKODE, and platform-specific shader binaries Chapter 5 - OpenGL Programming Guide Chapter Objectives. After reading this chapter you'll be able to do the following: Understand how real-world lighting conditions are approximated by OpenGL OpenGL ES 2.0 and 3.0 - The Khronos Group Inc. OpenGL ES API Profiles and Versions at a Glance OpenGL ES 3.2. The OpenGL ES 3.2 Specifications; The OpenGL ES 3.2 Header Files; The OpenGL ES 3.2 Online Reference Pages OpenGL Programming Guide : Table of Contents The Official Guide to Learning OpenGL Version 1.1 . About This Guide; Chapter 1. Introduction to OpenGL; Chapter 2. State Management and Drawing Geometric Objects OpenGL API Documentation OpenGL API Documentation Overview. OpenGL is the industry's most widely used supported and best documented 2D/3D graphics API making it inexpensive & easy to obtain ... OpenGL ES - Wikipedia Versions. Several versions of the OpenGL ES specification now exist. OpenGL ES 1.0 is drawn up against the OpenGL 1.3 specification OpenGL ES 1.1 is defined relative ... OpenGL - Wikipedia OpenGL 1.2. Release date: March 16 1998. One notable feature of OpenGL 1.2 was the introduction of the imaging subset. This is a set of features which are very ... OpenGL SDK OpenGL SDK. Welcome to the OpenGL SDK! Here you'll find some of the most valuable resources available to OpenGL developers all in one place. OpenGL ES 2.0 Reference Pages - khronos.org OpenGL ES Software Development Kit Documentation Sample Code Libraries and Tools for creating OpenGL ES-based Applications Learn OpenGL ES Learn how to develop mobile graphics ... Learn OpenGL ES for Android WebGL for the web and more. OpenGL ES 2.0 Primer - GLSL Studio Welcome to the OpenGL ES 2.0 Primer. The purpose of this article is to give a solid overview of the core concepts in OpenGL its shader language (GLSL) and provide a ...
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